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Published on December 15th, 2010 | by Heather

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Saving the World With Plantronics’ X95 Headset

We have been spend­ing a lit­tle too much time killing Nazi zom­bies late­ly. Our task to save the world has ex­pend­ed all of our en­er­gy and frankly, those around us are tired of lis­ten­ing to gun­fire and war­fare. For those of you won­der­ing what in the world zom­bies have to do with gam­ing, the an­swer is: ev­ery­thing. We want­ed to see if the Plantron­ics Game­Com X95 Wire­less Gam­ing Head­phones were in­deed worth wear­ing for our “Call of Du­ty: Black Ops” marathons.

The X95 head­phones look like your av­er­age mat­te black head­phones, ex­cept for the con­trols that in­clude a di­al and a switch be­hind each earpad. Each side is re­spon­si­ble for a dif­fer­ent func­tion; the left con­trols the in-game chat vol­ume while the switch mutes the mi­cro­phone. The right side is the head­phone vol­ume and a pow­er switch. The con­cealed mic-boom hides in the head­band and pulls the mi­cro­phone out of our way when not need­ed. Con­trols are easy to use and even eas­i­er to re­mem­ber.

Af­ter plug­ging in our head­set adapter to our Xbox 360 con­sole, we were im­pressed by the com­fort of this set. We’ve tried many, many oth­er be­fore- some that of­fer mul­ti-sys­tem gam­ing and a bit more com­fort but at a high­er price and oth­ers that of­fer more flex­i­ble mi­cro­phones. But these are an ex­treme­ly sol­id val­ue, not least be­cause of the pric­etag. They fit snug­ly and though we wish the ca­ble that con­nects the head­phones to our con­troller was longer in or­der to move about a bit more freely, au­dio qual­i­ty is good enough- though it won’t im­press those look­ing for 5.1.

More im­pres­sive­ly, the au­dio was well-bal­anced. Though the X95 head­phones do not have sur­round sound, the 40mm stereo speak­ers can nonethe­less push out fair vol­umes, and de­cent bass. Mu­sic is a bit mud­dy, and the pads don’t quite seal out oth­er sounds well enough to con­sid­er them very noise-can­cel­ing. Those in the vicin­i­ty of our vir­tu­al play­grounds al­so seemed to be able to hear even with the closed-ear de­sign.

If you are look­ing for sound qual­i­ty to share for Rock Band or Gui­tar Hero, look no fur­ther than the Polk Au­dios Hit­mas­ter. This won’t re­place any re­al 2.1 au­dio set and cer­tain­ly is not the right au­di­ence for movies but for those types of games, it packed lots of punch. It’s a sim­i­lar price range as well.

We found a great deal on Ama­zon- the Plantron­ics Game­Com X95 Wire­less Gam­ing Head­phones usu­al­ly re­tail for around $100 but we found them for un­der $60 on Ama­zon.

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About the Author

Heather Millward is a contributor to the website as well as a stay-at-home wife (not by choice). She has lived in Iowa, San Francisco, and most recently, Arizona. Her goal is to travel, write a book, and quit killing Zombies as she has become quite obsessed with "Call of Duty" and might need an intervention. She enjoys food, wine, reading, and the return of Arrested Development. Heather considers herself to be a fashionista and though she didn't end up at FIDM as originally planned, she considers Trina Turk, Tory Burch, Burberry, and Chanel to be among her favorites. After she wins the powerball jackpot, she has planned a lengthy shopping trip to Neiman Marcus. Though she graduated from a University with the mascot of a Peacock and has never worked in Public Administration, she has done her fair share of sales and advertising.



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